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Graphic Artists Guild

2248 Broadway #1341
New York, NY 10024

Tel: (212) 791-3400

Dawn Mitchell

ABOUT THIS ARTIST

Dawn Mitchell, Graphic Designer / Creative Director / Chief Mind Reader

I take what's in your mind and make it a reality. My clients often say that I really hear what they want. I communicate my best advice and recommendations clearly, but at the end of the day, it's your project, and you need to be happy with the results!

I am proud to be an active member of the Graphic Artists Guild, an organization that sets standards for the advertising industry and monitors technology trends, as well as performs advocacy for professionals across the design industry. Since 2010, I have served in various executive leadership roles with the At-Large Chapter, the largest and only international chapter of the Guild; I have served as president of the chapter since 2012. I’ve also been deeply involved in an ad hoc committee tasked with completely restructuring the entire organization. In 2014, I was proud to be named to the Executive Committee of the Guild, the group that’s responsible for oversight of the Guild’s budget and committees and serves as the liaison between the membership and the Board of Directors. I’m looking forward to many more years of service with this organization, so G4G’s clients can rest assured that our design work will always adhere to the highest industry standards.

Although I earned my associate's degree in computer science for business, I found myself drawn more to creative projects after doing some work for a sign company. I began developing a foundation in graphic design, pursuing my new passion professionally as a production coordinator at a quarterly South Florida lifestyle magazine while earning my degree in visual communications from The Art Institute of Fort Lauderdale.

Joining Fort Lauderdale-based PL&P Advertising, I became associate art director, growing in skill and responsibility. Meanwhile, in 2000 Kyle and I began "moonlighting," founding G4G Interactive to take the lead on graphic design projects on our own time.

Ready for the next challenge in my career and seeking more direct interaction with clients, I moved to North Carolina in 2005, giving G4G my full-time focus. At G4G, I remind myself of "The Wolf" in the movie Pulp Fiction: I'm a problem-solver who gets people out of bad situations. No matter what your design challenge, I can figure out a solution.

We know what works in graphic design for print and web…but we also know it takes a village to make marketing, advertising, and sales materials get results. The concept and design are just part of a successful marketing initiative. While we do all design work in-house, we turn to other experts to do what they do best — strategic marketing and PR, copy writing, illustration, programming, and photography. Together, we make even the largest marketing project seem easy.

When we collaborate with third-party vendors, we closely supervise their work to ensure it meets the high standards our clients expect. Every professional we choose to work with is experienced, reliable, and an expert in his or her field. We encourage you to check out the credentials of three of our most trusted providers below. That said, if you have a preferred service provider you'd like us to use, just let us know — we're easy to work with!

Disciplines

Art Direction,Graphic Design

Contact the creator before copying. The Guild Supports “Ask First.”

  • Images within Guild Member Portfolios are for Web browser viewing only.
  • Any unauthorized downloading or duplication of images is prohibited by copyright law.
  • Use of the images, including comp usage, must be negotiated with the creator of the image prior to any use.

We ask you to remember that many designers, artists and illustrators may not want to have their images used in any way, including in agency presentations. Any use, including “comping,” implies value that is worth compensation. Art or photography in portfolios submitted for a job should not be copied for any use, including client presentation or “comping,” without the creator’s permission. In case after case, the creator’s property rights have been upheld, and those caught engaging in these practices were penalized, paying large fines to the artists.