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Make It Take It Campaign Addresses Packaging Waste

Posted by Rebecca Blake on June 04, 2014

A coalition of organizations devoted to addressing waste and recycling issues launched the Make It, Take It Campaign on April 30. The campaign attempts to pressure consumer goods companies into taking responsibility for the packaging waste generated by their goods. The campaign’s goal is three-fold: to pressure companies to change their package design to safe, sustainable materials; to make brands responsible for ensuring packaging is reused, recycled, or composted; and to educate the public on packaging issues and engage them in action.

Remembering Massimo: SEGD Pays Tribute

Posted by Rebecca Blake on May 29, 2014

Iconic designer Massimo Vignelli passed away May 27, leaving behind a tremendous legacy of work. A hallmark of his aesthetic was an adherence to simplicity and clarity, most notably expressed in his groundbreaking work in redesigning the map and signage for the New York City transit system. Upon hearing of his passing, SEGD, the multi-disciplinary organization of environmental designers, posted an eloquent tribute titled “You Can Design Everything.”

Bonsai Slice: The Twists and Turns in Game Development

Posted by Rebecca Blake on May 27, 2014

Illustrator Joey Ellis has published an eye-opening account of his travails in developing the iOS game, Bonsai Slice (by Playground Theory). The game is fairly simple: players attempt to slice through a variety of objects, assisted by a tree-stump dwelling robot residing in a Japanese garden. Users play the game by making slicing motions with their device, and rack up points, giving them access to a variety of swords. As simple as the game’s premise sounds, the development of the story, characters, and visuals was a two-year journey. And as Ellis writes, “where you think you'll end up is never ever where you actually end up.”

Paperwork: The Project Journey

Posted by Rebecca Blake on May 15, 2014

The UK-based Illustrators’ Union has created “The PaperWork Campaign,” which translates effective project management into simple steps, illustrated as a journey. The campaign breaks a project into four parts: First Contact, Agree to Proceed, Do the Work, and Project Wrap-Up. For each stage except “Do the Work” (which is self-explanatory), key questions and tasks are identified. The campaign covers often overlooked steps, such as setting copyrights and usage rights at the outset, or updating financial records and setting aside a percentage to cover taxes when the project concludes.

Art Licensing: Free Teleclass and Member Discount on Webinars

Posted by Rebecca Blake on April 30, 2014

J'net Smith of All Art Licensing has announced her Summer/Fall schedule of licensing webinars and teleclasses, and is offering a mix of free and discounted events. Her “Ask J'net” free teleclasses are open to anyone, and are a live phone event in which participants can submit their questions on any aspect of art licensing. Upcoming “Ask J'net” teleclasses are scheduled for May 14 and July 16. Smith has also extended to Guild members a deep discount on her licensing webinars. Her next scheduled webinar is “Character Licensing,” taking place on May 21 from noon to 2 p.m. PDT. The discount code for this webinar can be accessed by logging into Member Central on the top right of our website, and visiting the Professional Discounts page.

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