Doubleday Solicits Free Labor on Bestselling Author’s Book Cover
Posted by Rebecca Blake on March 21, 2017
Doubleday’s current book cover contest has hit the usual nerves in the design and illustration communities. The publisher issued a design contest for the book cover design of best-selling author Dan Brown’s newest creation, Origin. Doubleday states that the winning design will only be featured on a limited edition run, which will not be sold. This may explain the limited awards offered: publicity on the Doubleday website and social media platforms for the six finalists and winner, and 24 copies of the limited edition run for the winner. Despite the limited publication of the artwork, professional designers have dismissed the contest as promoting work on speculation.
One pithy response was from designer Jessica Helfand in her article on AIGA’s DesignObserver blog, “Design as Competition as Bake-Off.” Helfand describes how, throughout her career, she has been approached by professionals from all walks of life who have asked her advice on the cover design for their books. Helfand cheerfully gives her advice gratis; no tangible work exchanges hands, the conversations are relatively short and stimulating, and she considers her guidance an “act of stewardship.” She contrasts that exchange with Doubleday’s contest, made all the more stinging by the paltry award offered (which Helfand describes as “the presumed parasitic attachment to Brown’s epic social media following”) and net worth of author Dan Brown (estimated at $140 million – surely the author could cough up some sort of prize money).
A follow-up article on Fast Company by Meg Miller reports that in an email to Helfand, Doubleday clarified that were the limited edition to be sold, the publisher agrees that the designer should be paid. That response does little to assuage concerns with the crowdsourced contest model. For one thing, it normalizes the concept of work on speculation for young designers and illustrators. (Miller points out that the contest news release, published exclusively on Entertainment Weekly, seems to be targeted to students and non-professionals.) Secondly, the terms of the contest include a depressingly familiar rights grab: Doubleday claims perpetual and irrevocable worldwide rights to the copyrights and moral rights for every single entry.
The Graphic Artists Guild is unequivocally opposed to contests that require the execution of newly-created speculative work, and that require entrants to transfer all rights to their work. Refer to our “Suggested Guidelines for Art Competitions and Contests” for more information on how to gauge the advisability of entering a contest.
Below: the template supplied by the publisher begs your free work.
Adobe Design Achievement Awards Student Competition is Open
Posted by Rebecca Blake on March 15, 2017
The annual Adobe Design Achievement Awards global student competition is again open. Students 18 years and older, and registered (or recent graduates from) accredited institutions of higher education, are encouraged to submit their existing student work. Students can enter up to three unique projects in the broad categories of Fine Arts, Commercial, and Social Impact. The breadth of subcategories covers the range of disciplines studied by visual arts students, from photography, illustration, and package and graphic design, to animation/motion design and video editing and production, to web, app, and game design. This year, students working in virtual or augmented reality, 360-degree technology, and other new media will be considered for an “Excellence in New Media” Special Designation.
As in previous years, all entrants will receive a subscription to 99U career tips, will have their entries reviewed by the international panel of judges, and can choose to be considered for a mentorship with a creative professional, coordinated through ADAA partner ico-D. The full complement of prizes supports the ADAA’s mission of “Launching Student Careers,” and includes participation in Adobe Bootcamps, meetings with industry leaders, creative residencies, and subscriptions to Creative Cloud.
There is no charge for entering the competition, and submissions are accepted through June 12th. Students who submit work by May 2nd will have their work considered for early bird semifinalist. Entries can be viewed in real time on the ADAA website as they are uploaded. Students who want to see what their peers are entering can visit the “Entries” page and filter by category, region, country, school, and (once judging begins) status.
International Women’s Day Yields Treasure Troves of Work by Women
Posted by Rebecca Blake on March 13, 2017
Perhaps because of the increased coverage of women’s issues (and the political movements spearheaded by women), International Women’s Day was marked by a number of blogs and websites with comprehensive reviews of work by women visual artists: designers, illustrators, cartoonists, and others. Three in particular stood out: the UK media platform It’s Nice That, the publication Creative Review (also out of the UK), and the Cartoonist Alliance.
It’s Nice That introduced their offering with a splash. An exuberant illustration by artist Kate Prior (upraised fists hoisting an IWD banner) festoons the top of the page. The illustration celebrates the act of protest, and references the suffragette movement. Below, It’s Nice That showcases 18 articles they solicited from women contributors: illustrators, photographers, designers, and artists. There is even an article on Deep Throat Choir, a group of 35 all-female singers that transforms the work of well-known artists such as Bjork into multi-layered, intricate interpretations. The collection of articles doesn’t shy away from controversial topics. For example, in response to the fetishization of her compatriots, Brazilian photographer June Canedo asserts, “Women of colour need to be the ones photographing other women of colour.” In another article, Muslim American artist Amna Asghar asks “What if Warhol were Pakastani?,” exploring her own identity through a series of montages of popular culture images and brightly painted panels.
Rather than soliciting articles specifically for IWD 2017, Creative Review chose to curate a collection of articles that have appeared in the publication throughout the years. Dedicated readers will recognize some past gems, such as “Women + Laughing + Alone + With Salad,” a delicious take-down of cheesy microstock photography from 2011. The curated articles cover a range of topics, from typography (sexist emoji), to fashion (older women appearing in fashion ads) to workplace and leadership (retaining working mothers in the creative industries). Creative Review has also curated a selection of Works, projects submitted to the publication for review. One favorite is Woman Interrupted, an app created by Brazilian firm BETC, which monitors the user’s conversation and calculates how often the she is interrupted by a man’s voice.
The Cartoonist Alliance article was originally published in 2015 and promoted for IWD2018. “What’s The Best Comic About Women By Women?” is less comprehensive than the previous posts, and covers only seven women graphic novelists selected by CA staff as their favorites. Having said that, the collection is interesting and somewhat surprising. While Marjane Sartrapi’s Persepolis has a well-deserved place on the list, Sailor Moon by Naoko Takeuchi was unexpected. The article makes a good case for the addition though: “Sailor Moon was the game changer, the comic that effectively launched the magical girl genre. Sailor Moon isn’t just the reason why I’m here; it’s the reason why you’re here.” The only quibble with CA’s article is that it predates Errin Ferris’ tour-de-force, My Favorite Thing is Monsters (an aching story beautifully illustrated in ball-point-pen) wasn’t included.
But there’s always next year. We’ll be stalking these three websites to see what they conjure up for IWD 2018.
Logobook: Inspiration in Black and White
Posted by Rebecca Blake on February 28, 2017
A new compendium of logos has been published online: Logobook. The site features a directory of logos categorized by type: letters and numbers, animals, shapes, objects, business, nature, and heraldy, shields, and flags. In a field of robust logo resources, what makes Logobook stand out is its simplicity. Each logo is presented only in solid black and white, permitting viewers to focus on the design and to easily compare logos.
In an article on Creative Review, the directory’s editor Seymour Auf Der Bauer stated that the site’s goal is to create a resources for logo designers by showcasing collections of logos from the 60s, 70s, and 80s, scanning and photographing from out-of-print sources when necessary. The site’s creators sought logos that, at the time of their execution, either broke new ground or started trends.
Logos have also been contributed by contemporary designers, although submissions have since been suspended due to a large backlog. The site’s goal is to eventually become a thriving community, with designers contributing work to a growing database of original designs. Svizra, the international collective of Swiss brand designers that created and curates the website, has set a lofty goal for Logobook: “Our ambition is to improve global design standards in logo and identity design, and encourage businesses and designers to create original logo designs.”
Below: Logobook’s elegantly simple interface facilitates logo searches.
Elevating “Real” News Through Web Typography
Posted by Rebecca Blake on February 06, 2017
During the Poynter Digital Design Challenge, five designers addressed the leading challenge facing news organizations and their consumers: the prevalence and seeming authority of fake news. Each design brought a unique perspective and solution, from a reader-controlled interface, to an app with customizable news and ad streams, to integrated video and virtual reality experiences. Jeffrey Zeldman, however, went after what he described as low-hanging fruit: the website typography.
In his article on TrackChanges, “Authoritative, Readable, Branded: Report from the Poynter Design Challenge, Part 2,” Zeldman advocates for a “clean, uncluttered, authoritative branded page” driven by typography. He points out that any news publication, no matter how cash-strapped, can invest in better typography. To that end, Zeldman has posted a sample reader layout and style guide.
The Challenge brought together Mike Swarz (Upstatement), Lucia Locava (Locava Design Inc.), Jared Cocken (STYLISH.co), Kat Downs Mulder (The Washington Post), and Jeffrey Zeldman (A List Apart) last October to discuss the issues with online news media during a two-day conference at Columbia. The designers reconvened in January for part two of the Challenge, at which they presented their proposals. In intervening months, the role played by fake news in influencing voters had become a hot topic. It’s a problem Zeldman thinks can in part be addressed through clean, authoritative, branded design: “Authoritative because this isn’t fake news. Branded because the source matters.”
You can read Zeldman’s article on TrackChanges, as well as an earlier article summarizing his co-presenters’ work. The entire Poynter Design Challenge discussions from October and January can be viewed online on fora.tv.
Right: Zeldman's Style Guide from the Poynter Digital Design Challenge, based on a Typecast template from John Martins.Next Page
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